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Normale Ansicht

  • ✇The Guardian
  • Marvel Tōkon: Fighting Souls review – an anime-style rumble that’s rooting for you
    PlayStation 5, PC; Arc System Works/Sony Interactive EntertainmentWith tremendous visuals and accessible controls, this superhero-themed fighter has the chops to inspire a new generation of champsArriving at the turn of the millennium and the twilight of the video arcade, Marvel vs Capcom 2: New Age of Heroes has long been a high-water mark for fighting games, with no heir apparent; its massive, colourful roster and frenetic, spectacular combos have lured newcomers and elite competitors alike. D
     

Marvel Tōkon: Fighting Souls review – an anime-style rumble that’s rooting for you

12. August 2026 um 10:00

PlayStation 5, PC; Arc System Works/Sony Interactive Entertainment
With tremendous visuals and accessible controls, this superhero-themed fighter has the chops to inspire a new generation of champs

Arriving at the turn of the millennium and the twilight of the video arcade, Marvel vs Capcom 2: New Age of Heroes has long been a high-water mark for fighting games, with no heir apparent; its massive, colourful roster and frenetic, spectacular combos have lured newcomers and elite competitors alike. Developer Arc System Works, a fan-favourite studio famous for its hyper-fluid and extremely technical anime-style fighting games, has been on a long journey to usurp Capcom’s throne. With Marvel Tōkon: Fighting Souls, it may have finally achieved this difficult task.

Marvel Tōkon is less an attempt to recreate a Marvel vs Capcom-esque phenomenon out of whole cloth, and more a thoughtful evolution of the developer’s previous riffs on the formula such as 2018’s BlazBlue: Cross Tag Battle and Dragon Ball FighterZ, building on its low-floor, high-ceiling approach. Simplified inputs allow players to execute combos and finishers with a single button, which gives novices the confidence to keep playing and inspires them to study and improve – because when anyone can pull off a flashy ultimate skill or EX attack, strategy and mastery take on a premium. And Marvel Tōkon has great depths to plumb.

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© Photograph: Arc System Works

© Photograph: Arc System Works

© Photograph: Arc System Works

  • ✇The Guardian
  • Splatoon Raiders review – Nintendo’s inky shooter fades to grey
    Nintendo Switch 2The single-player offshoot of the quirky and colourful multiplayer series is disappointingly run-of-the-millSplatoon is among Nintendo’s most ingenious inventions of the last decade: a series of shooting games whose paint-splattered turf war nature means being bad at shooting is just as valuable as – if not more so than – being good. It is also blessed with an abundance of personality, with vibrant characters, a richly imagined world, and a hipness that the competition can only
     

Splatoon Raiders review – Nintendo’s inky shooter fades to grey

21. Juli 2026 um 14:00

Nintendo Switch 2
The single-player offshoot of the quirky and colourful multiplayer series is disappointingly run-of-the-mill

Splatoon is among Nintendo’s most ingenious inventions of the last decade: a series of shooting games whose paint-splattered turf war nature means being bad at shooting is just as valuable as – if not more so than – being good. It is also blessed with an abundance of personality, with vibrant characters, a richly imagined world, and a hipness that the competition can only dream of achieving. Unfortunately, Splatoon Raiders makes it difficult to remember all of this.

The first spinoff in the ink-soaked franchise, Splatoon Raiders is advertised as a single player-focused entry in this primarily multiplayer series. While this is true enough – one can play through the entire game solo just fine – Raiders is clearly best enjoyed cooperatively with up to three others. Players start each session on a hideout ship where they can upgrade their equipment and tweak their play style before heading out on bite-sized repeatable missions, and this structure is tailor-made for teaming up with friends or helping out strangers (the game lets you do either), as each person works towards creating their ultimate squid-kid avatar of chaos.

Splatoon Raiders is out 23 July; £41.99

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© Photograph: Nintendo

© Photograph: Nintendo

© Photograph: Nintendo

  • ✇The Guardian
  • In the killer world of online gaming, there are no hits any more – just survivors
    The fates of two ostensibly similar online games released this year, Marathon and Highguard, prove that success is becoming close to unattainableWhat does success look like for developers of online video games? In 2026, the answer could not be clearer: no one has a clue.Consider Highguard, 2026’s first big flop. Signs were promising on its launch on 26 January, with a peak of 100,000 concurrent players on Steam – plus those enjoying the game on PlayStation and Xbox, which do not make player coun
     

In the killer world of online gaming, there are no hits any more – just survivors

19. März 2026 um 12:30

The fates of two ostensibly similar online games released this year, Marathon and Highguard, prove that success is becoming close to unattainable

What does success look like for developers of online video games? In 2026, the answer could not be clearer: no one has a clue.

Consider Highguard, 2026’s first big flop. Signs were promising on its launch on 26 January, with a peak of 100,000 concurrent players on Steam – plus those enjoying the game on PlayStation and Xbox, which do not make player counts public. As a free-to-play game, the barrier to entry for Highguard was low. And thanks to a prime advertising placement at the end of December’s The Game Awards – a buzzy spot usually reserved for known hitmakers, not free-to-play upstarts – curiosity was high.

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© Photograph: Bungie/Sony

© Photograph: Bungie/Sony

© Photograph: Bungie/Sony

  • ✇The Guardian
  • Simogo Legacy Collection review – remember when phone games were this wonderful?
    PC, Nintendo Switch/Switch 2; SimogoA suite of iOS classics is lovingly preserved in this collection from the Swedish developer, early standard-setters of the meaningful smartphone gameFifteen years ago in Malmö, Sweden, animator Simon Flesser and programmer Magnus “Gordon” Gardebäck left their jobs at the now-defunct games studio Southend Interactive to strike out on their own. Tired of the fussy nature of console development, the pair would stake their claim on Apple’s App Store, which in 2010
     

Simogo Legacy Collection review – remember when phone games were this wonderful?

17. Dezember 2025 um 11:52

PC, Nintendo Switch/Switch 2; Simogo
A suite of iOS classics is lovingly preserved in this collection from the Swedish developer, early standard-setters of the meaningful smartphone game

Fifteen years ago in Malmö, Sweden, animator Simon Flesser and programmer Magnus “Gordon” Gardebäck left their jobs at the now-defunct games studio Southend Interactive to strike out on their own. Tired of the fussy nature of console development, the pair would stake their claim on Apple’s App Store, which in 2010 was regarded as one of the most exciting frontiers in games. Mashing their names together to form a portmanteau, Flesser and Gardebäck became Simogo, and a consistently wonderful and forward-thinking games studios was born.

Simogo Legacy Collection represents the Swedish indie studio’s first seven games, released across its first five years. Originally released for iPhone and iPad from 2010 to 2015, Apple’s constantly changing standards meant that Simogo, like all iOS developers, had to either regularly update their games to comply with the latest specifications, or see their games rendered unplayable. The only solutions are either to perpetually issue updates, or find a way to bring the mobile game experience to other platforms.

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© Photograph: Simogo

© Photograph: Simogo

© Photograph: Simogo

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