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Normale Ansicht

  • ✇The Guardian
  • Is surprise box-office hit Iron Lung the future of ‘video game films’?
    The YouTube gaming star’s weird and divisive adaptation of his obscure horror film is a game within a film about a game – and hints at new directions for storytelling• Don’t get Pushing Buttons delivered to your inbox? Sign up hereSomething weird struck me early on while watching the movie Iron Lung, which has so far taken $32m at the box office, despite being a grungy low-budget sci-fi thriller adapted from an independent video game few people outside of the horror gaming community have even he
     

Is surprise box-office hit Iron Lung the future of ‘video game films’?

11. Februar 2026 um 12:30

The YouTube gaming star’s weird and divisive adaptation of his obscure horror film is a game within a film about a game – and hints at new directions for storytelling

• Don’t get Pushing Buttons delivered to your inbox? Sign up here

Something weird struck me early on while watching the movie Iron Lung, which has so far taken $32m at the box office, despite being a grungy low-budget sci-fi thriller adapted from an independent video game few people outside of the horror gaming community have even heard of. Set after a galactic apocalypse, it follows a convict who must buy his freedom by piloting a rusty submarine through an ocean of human blood on a distant planet. Ostensibly, he’s looking for relics that may prove vital for scientific research, but what he finds is much more ghastly. So far, so strange.

The film was also written, directed and financed by one person – the YouTube gaming superstar Mark “Markiplier” Fischbach – who also stars. But that’s not the weird part, either. The weird part is that watching the film Iron Lung feels like watching Fischbach play Iron Lung the game. Maybe it’s the fact that he spends most of the movie sitting at the sub’s controls, trying to figure out how to use them correctly – like a gamer would. Maybe it’s that, as the film progresses, he has to solve a series of environmental puzzles linked by various codes, computer read-outs and little injections of narrative – just like in a video game. Long periods of the movie involve Fischbach trying to decide what to do next, the camera close up on his confused face. This is incredibly similar to watching his YouTube videos about playing Iron Lung, an experience he often found bewildering. It was the most metatextual experience I’ve had in the cinema since The Truman Show – but I’m not sure this is what Fischbach intended.

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© Photograph: Everett Collection Inc/Alamy

© Photograph: Everett Collection Inc/Alamy

© Photograph: Everett Collection Inc/Alamy

  • ✇The Guardian
  • A poor surprise reveal for Highguard leaves it fighting an uphill battle for good reviews
    ​In the fiercely competitive market ​of the online multiplayer game, Highguard​’s rocky start means it now has a lot to prove• Don’t get Pushing Buttons delivered to your inbox? Sign up hereIn the fast-paced, almost psychotically unforgiving video game business, you really do have to stick the landing. Launching a new game is an artform in itself – do you go for months of slowly building hype or a sudden shock reveal, simultaneously announcing and releasing a new project in one fell swoop? The l
     

A poor surprise reveal for Highguard leaves it fighting an uphill battle for good reviews

28. Januar 2026 um 12:35

​In the fiercely competitive market ​of the online multiplayer game, Highguard​’s rocky start means it now has a lot to prove

• Don’t get Pushing Buttons delivered to your inbox? Sign up here

In the fast-paced, almost psychotically unforgiving video game business, you really do have to stick the landing. Launching a new game is an artform in itself – do you go for months of slowly building hype or a sudden shock reveal, simultaneously announcing and releasing a new project in one fell swoop? The latter worked incredibly well for online shooter Apex Legends, which remains one of the genre’s stalwarts six years after its surprise launch on 4 February 2019. What you don’t do with a new release, is something that falls awkwardly between those two approaches. Enter Highguard.

This new online multiplayer title from newcomer Wildlight Entertainment has an excellent pedigree. The studio was formed by ex-Respawn Entertainment staff, most of whom previously worked on Titanfall, Call of Duty and the aforementioned Apex Legends. They know what they’re doing. But the launch has been … troubled.

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© Photograph: Wildlight Entertainment, Inc.

© Photograph: Wildlight Entertainment, Inc.

© Photograph: Wildlight Entertainment, Inc.

  • ✇The Guardian
  • ‘I didn’t have anything to prove’: what Traitors finalist Jade Scott learned about survival from video games
    Accused, isolated and constantly under scrutiny, The Traitors contestant drew on years of social deduction gaming to stay calm under pressureThe latest series of The Traitors, which ended last week on a nail-biting finale, featured some of the usual characters – from guileless extroverts to wannabe Columbos endlessly observing fellow contestants for the slightest flicker of treachery. But one faithful stood out for her quiet determination, despite a ceaseless onslaught of suspicion and accusatio
     

‘I didn’t have anything to prove’: what Traitors finalist Jade Scott learned about survival from video games

27. Januar 2026 um 11:30

Accused, isolated and constantly under scrutiny, The Traitors contestant drew on years of social deduction gaming to stay calm under pressure

The latest series of The Traitors, which ended last week on a nail-biting finale, featured some of the usual characters – from guileless extroverts to wannabe Columbos endlessly observing fellow contestants for the slightest flicker of treachery. But one faithful stood out for her quiet determination, despite a ceaseless onslaught of suspicion and accusation. That person was Jade Scott, and I wasn’t at all surprised when, quite early on in the series, she revealed she was a keen gamer.

“Minecraft was my way in, when I was 15,” she says. “I made loads of friends at school playing that.” From this innocent introduction, however, she moved on to darker titles: the first-person shooter Counter-Strike: Global Offensive and the multiplayer battle-arena game Dota. “That’s where my interest in strategy gaming really kicked in,” she says.

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© Photograph: Paul Chappells/Studio Lambert/BBC/PA

© Photograph: Paul Chappells/Studio Lambert/BBC/PA

© Photograph: Paul Chappells/Studio Lambert/BBC/PA

  • ✇The Guardian
  • A beginner’s guide to Arc Raiders: what it is and how you start playing
    Embark Studios’ multiplayer extraction shooter game has already sold 12m copies in just three months. Will it capture you too?Released last October Arc Raiders has swiftly become one of the most successful online shooters in the world, shifting 12m copies in barely three months and attracting as many players as established mega hits such as Counter-Strike 2 and Apex Legends. So what is it about this sci-fi blaster that’s captured so many people – and how can you get involved?So what is Arc Raide
     

A beginner’s guide to Arc Raiders: what it is and how you start playing

19. Januar 2026 um 15:35

Embark Studios’ multiplayer extraction shooter game has already sold 12m copies in just three months. Will it capture you too?

Released last October Arc Raiders has swiftly become one of the most successful online shooters in the world, shifting 12m copies in barely three months and attracting as many players as established mega hits such as Counter-Strike 2 and Apex Legends. So what is it about this sci-fi blaster that’s captured so many people – and how can you get involved?

So what is Arc Raiders?

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© Photograph: Embark Studios

© Photograph: Embark Studios

© Photograph: Embark Studios

  • ✇The Guardian
  • Commodore 64 Ultimate review – it’s like 1982 all over again!
    Showing the value of great design over visual impact, this faithfully resurrected home computer seamlessly integrates modern tech with some wonderful additional touchesThe emotional hit was something I didn’t expect, although perhaps I should have. The Commodore 64 Ultimate, a new version of the legendary 8-bit computer, comes in a box designed to resemble the original packaging – a photo of the machine itself on a background of deep blue fading into a series of white stripes. Then when you open
     

Commodore 64 Ultimate review – it’s like 1982 all over again!

15. Januar 2026 um 10:14

Showing the value of great design over visual impact, this faithfully resurrected home computer seamlessly integrates modern tech with some wonderful additional touches

The emotional hit was something I didn’t expect, although perhaps I should have. The Commodore 64 Ultimate, a new version of the legendary 8-bit computer, comes in a box designed to resemble the original packaging – a photo of the machine itself on a background of deep blue fading into a series of white stripes. Then when you open it, you find an uncannily accurate replica of what fans lovingly referred to as the breadbox – the chunky, sloped Commodore 64, in hues of brown and beige, the red LED in one corner above the row of fawn-coloured function keys. It’s like 1982 all over again.

My dad bought us a C64 in late 1983. It was our second computer after the ZX81 and it felt like an enormous leap into the future with its detailed colour graphics, advanced sound chip and proper grown-up keyboard. We unpacked it on our dinner table, plugging it into a small portable TV and loading the one game we had, a very basic Donkey Kong clone named Crazy Kong. My life would never be the same again. This contraption was my obsession for the next four years – my friendships and free-time would revolve around games such as Bruce Lee, Paradroid and Hyper Sports. To this day, I treasure the memories of playing golf sim Leaderboard with my dad. The sound effects, speech samples and graphics conjured by that computer have lived rent free in my head for, god, almost 40 years.

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© Photograph: Commodore

© Photograph: Commodore

© Photograph: Commodore

  • ✇The Guardian
  • The 15 best games to play on the Nintendo Switch in 2026
    From the greatest cartoon racing game in history to a remastered version of an Alien-inspired sci-fi shooter, here are the Switch’s must-play games• The 15 best games to play on the Nintendo Switch in 2025Although the Nintendo Switch 2 has been out for several months, not everyone has made the leap to the new machine and there is still much to enjoy on the original console in 2026 (and beyond). From timeless Mario adventures to cutesy shooters to chasm-deep role-playing quests, here are 15 games
     

The 15 best games to play on the Nintendo Switch in 2026

10. Januar 2026 um 10:00

From the greatest cartoon racing game in history to a remastered version of an Alien-inspired sci-fi shooter, here are the Switch’s must-play games

• The 15 best games to play on the Nintendo Switch in 2025

Although the Nintendo Switch 2 has been out for several months, not everyone has made the leap to the new machine and there is still much to enjoy on the original console in 2026 (and beyond). From timeless Mario adventures to cutesy shooters to chasm-deep role-playing quests, here are 15 games no Switch owner should be without.

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© Photograph: SOPA Images Limited/Alamy

© Photograph: SOPA Images Limited/Alamy

© Photograph: SOPA Images Limited/Alamy

  • ✇The Guardian
  • The 15 best Nintendo Switch 2 games to play in 2026
    From cosy museums and tropical islands to nightmarishly difficult adventures – and revamps of favourites including Mario Kart and Pokémon – there’s something for everyoneNintendo’s newest console has been out for a less than a year but it already boasts an impressive catalogue of excellent new games, as well as a variety of enhanced Switch greats. Here’s our selection of the 15 best titles currently on offer, ranging from family favourites to grittier, more adult challenges. Continue reading...
     

The 15 best Nintendo Switch 2 games to play in 2026

09. Januar 2026 um 10:00

From cosy museums and tropical islands to nightmarishly difficult adventures – and revamps of favourites including Mario Kart and Pokémon – there’s something for everyone

Nintendo’s newest console has been out for a less than a year but it already boasts an impressive catalogue of excellent new games, as well as a variety of enhanced Switch greats. Here’s our selection of the 15 best titles currently on offer, ranging from family favourites to grittier, more adult challenges.

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© Photograph: Kazuhiro Nogi/AFP/Getty Images

© Photograph: Kazuhiro Nogi/AFP/Getty Images

© Photograph: Kazuhiro Nogi/AFP/Getty Images

  • ✇The Guardian
  • The 15 best PS5 games to play in 2026
    New mind-bending puzzlers, landmark RPGs and furry multiverse adventures await you as the PlayStation 5 enters its sixth yearEntering its sixth year, the PlayStation 5 has built up a formidable library of epic adventures, button-pummelling shooters and even the odd cutesy platformer. So whether you’ve owned the machine for years or only just entered the current console generation, here are 15 titles we think you should have in your PlayStation collection. Continue reading...
     

The 15 best PS5 games to play in 2026

06. Januar 2026 um 10:36

New mind-bending puzzlers, landmark RPGs and furry multiverse adventures await you as the PlayStation 5 enters its sixth year

Entering its sixth year, the PlayStation 5 has built up a formidable library of epic adventures, button-pummelling shooters and even the odd cutesy platformer. So whether you’ve owned the machine for years or only just entered the current console generation, here are 15 titles we think you should have in your PlayStation collection.

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© Composite: Guardian Design/Electronic Arts/Kepler Interactive

© Composite: Guardian Design/Electronic Arts/Kepler Interactive

© Composite: Guardian Design/Electronic Arts/Kepler Interactive

  • ✇The Guardian
  • Sega co-founder David Rosen dies aged 95
    Rosen, who led Sega from the 1960s into the 90s and who died on Christmas Day, was a hugely important figure in the history of arcade and home gamingIt is difficult to think of a more influential figure in the arcade game industry than David Rosen, who has died aged 95. The co-founder of Sega, who remained a director of the company until 1996, was instrumental in the birth and rise of the video game business in Japan, and in the 1980s and 90s oversaw the establishment of Sega of America and the
     

Sega co-founder David Rosen dies aged 95

05. Januar 2026 um 17:19

Rosen, who led Sega from the 1960s into the 90s and who died on Christmas Day, was a hugely important figure in the history of arcade and home gaming

It is difficult to think of a more influential figure in the arcade game industry than David Rosen, who has died aged 95. The co-founder of Sega, who remained a director of the company until 1996, was instrumental in the birth and rise of the video game business in Japan, and in the 1980s and 90s oversaw the establishment of Sega of America and the huge success of the Mega Drive console.

As a US Air Force pilot during the Korean war, Rosen found himself stationed in Japan, and once the conflict was over, he stayed on, intrigued by the country and seeing possibilities in its recovering economy. In 1954 he set up Rosen Enterprises and noticing that Japanese civilians now required an increasing number of new ID cards he started importing photo booths from the US to answer the demand. From here he expanded to pinball tables and other coin-operated machines, importing them for installation in shops, restaurants and cinemas. In 1965, he merged the company with another importer, Nihon Goraku Bussan, whose coin-op business Service Games was shortened to Sega for the new venture.

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© Photograph: AAMA - American Amusement Machine Association

© Photograph: AAMA - American Amusement Machine Association

© Photograph: AAMA - American Amusement Machine Association

  • ✇The Guardian
  • The 10 most anticipated video games of 2026
    As 007 makes his gaming return, you can climb a mountain in Cairn, play a scaredy-cat in Resident Evil, and play a criminal couple in GTA VILive your mountaineering fantasies and brave the elements in a wonderfully illustrated climbing game. You must carefully place climber Aava’s hands and feet to make your way up a forbidding mountain, camping on ledges and bandaging her fingers as you go. Like real climbing, it is challenging and somewhat brutal. • PC, PlayStation 5; 29 January Continue rea
     

The 10 most anticipated video games of 2026

30. Dezember 2025 um 14:00

As 007 makes his gaming return, you can climb a mountain in Cairn, play a scaredy-cat in Resident Evil, and play a criminal couple in GTA VI

Live your mountaineering fantasies and brave the elements in a wonderfully illustrated climbing game. You must carefully place climber Aava’s hands and feet to make your way up a forbidding mountain, camping on ledges and bandaging her fingers as you go. Like real climbing, it is challenging and somewhat brutal.
• PC, PlayStation 5; 29 January

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© Composite: Guardian

© Composite: Guardian

© Composite: Guardian

  • ✇The Guardian
  • ‘I plugged in Zelda and everything changed’: developers share their fondest Christmas gaming memories
    From a family showdown on Guitar Hero III to the winter levels in Diddy Kong Racing, the designers of some of today’s top titles recall the gifts and moments that lit up their childhoodsThere is a viral video that tends to get passed around at this time of year. It’s an old home movie showing a boy and a girl on Christmas morning eagerly unwrapping a present that turns out to be an N64 console – the boy is, to put it mildly, extremely pleased. It’s a scene a lot of us who play games will recogni
     

‘I plugged in Zelda and everything changed’: developers share their fondest Christmas gaming memories

24. Dezember 2025 um 10:00

From a family showdown on Guitar Hero III to the winter levels in Diddy Kong Racing, the designers of some of today’s top titles recall the gifts and moments that lit up their childhoods

There is a viral video that tends to get passed around at this time of year. It’s an old home movie showing a boy and a girl on Christmas morning eagerly unwrapping a present that turns out to be an N64 console – the boy is, to put it mildly, extremely pleased. It’s a scene a lot of us who play games will recognise: the excitement and anticipation provided by that big console-sized parcel, or the little DVD-shaped package that could be the latest Super Mario adventure. Although I never got a games machine at Christmas, I remember one year being given Trivial Pursuit on the Commodore 64 and the whole family gathered around the TV to play. It was one of the few times my mum and my sisters showed any interest in the computer, and I loved getting them involved.

Veteran designer Rhod Broadbent of Dakko Dakko recalls the Christmas of 1992, when his father, a programmer who had previously looked down on games consoles, bought him Mario Kart and The Legend of Zelda: A Link to the Past. “Zelda was completely unknown to me at the time,” he recalls. “I think Dad was probably expecting me to be more excited. But after I had spent the morning in Mario Kart, I plugged in Zelda and everything changed. From the title music, through the intro and into that beautiful initial thunderstorm, everything was so polished and smooth and unlike the video games I’d played before. It didn’t leave the cartridge slot for weeks. I remember that Christmas morning like it was yesterday …”

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© Photograph: VisualField/Getty Images

© Photograph: VisualField/Getty Images

© Photograph: VisualField/Getty Images

  • ✇The Guardian
  • Call of Duty’s Vince Zampella was a video games visionary
    Zampella created the template for multiplayer shooters that is still used today, and his cinematic and epic military, sci-fi and Star Wars games thrilled and moved millions• Vince Zampella dies aged 55 – newsOn Sunday, Vince Zampella, the co-creator of the Call of Duty video game series, died in a car crash in Los Angeles at the age of 55. Though best known for that series of blockbuster military shooters, Zampella touched a huge number of lives – not only the hundreds of people who worked at th
     

Call of Duty’s Vince Zampella was a video games visionary

23. Dezember 2025 um 19:12

Zampella created the template for multiplayer shooters that is still used today, and his cinematic and epic military, sci-fi and Star Wars games thrilled and moved millions

• Vince Zampella dies aged 55 – news

On Sunday, Vince Zampella, the co-creator of the Call of Duty video game series, died in a car crash in Los Angeles at the age of 55. Though best known for that series of blockbuster military shooters, Zampella touched a huge number of lives – not only the hundreds of people who worked at the game development studios he led under Activision and EA, but the millions of people who played the games that bore his imprint.

A lifelong gamer, Zampella had a Pong console as a child, then an Atari 2600 and a Commodore 64. He told IGN in 2016 that his favourite game from childhood was Donkey Kong: “I would spend hours at the arcade playing it.” Zampella’s first job in the industry was at GameTek in Miami, which specialised in video-game versions of popular US quizshows. He described his role on the small team as: “producer slash customer services slash tester – whatever needed to be done.”

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© Photograph: Bloomberg

© Photograph: Bloomberg

© Photograph: Bloomberg

  • ✇The Guardian
  • The 20 best video games of 2025
    A family classic reborn in a wide open world, a satirical adventure through teenage life and a mystery puzzler for the ages – our critics on the year’s best fun• More on the best culture of 2025Ivy Road/Annapurna Interactive; PC, PS5, XboxAn arena warrior on a losing streak takes refuge in a vast forest where she discovers the joy of working in a cosy teashop. From this simple premise comes a joyful game of mindfulness and social interaction, as Alta learns how to serve up witty conversation and
     

The 20 best video games of 2025

19. Dezember 2025 um 06:00

A family classic reborn in a wide open world, a satirical adventure through teenage life and a mystery puzzler for the ages – our critics on the year’s best fun
• More on the best culture of 2025

Ivy Road/Annapurna Interactive; PC, PS5, Xbox
An arena warrior on a losing streak takes refuge in a vast forest where she discovers the joy of working in a cosy teashop. From this simple premise comes a joyful game of mindfulness and social interaction, as Alta learns how to serve up witty conversation and decent hot drinks. Colourful and highly stylised, it is a thoughtful study of burnout and recovery.

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© Photograph: Sony

© Photograph: Sony

© Photograph: Sony

  • ✇The Guardian
  • Karts, cakes and karaoke: the eight best party games to play with family this Christmas
    Whether your household is in the mood for singing, driving, quizzing or shouting, here are our top choices for homely holiday funMultiplayer hand-to-hand combat games are ridiculously good fun and there are plenty to choose from, including the rather similar Gang Beasts and Party Animals. I’ve gone for this one, however, which lets everyone pick a cake to play as before competing in food fights and taking on mini-games such as roasting marshmallows and lobbing fruit into a pie. If you ever wishe
     

Karts, cakes and karaoke: the eight best party games to play with family this Christmas

18. Dezember 2025 um 11:00

Whether your household is in the mood for singing, driving, quizzing or shouting, here are our top choices for homely holiday fun

Multiplayer hand-to-hand combat games are ridiculously good fun and there are plenty to choose from, including the rather similar Gang Beasts and Party Animals. I’ve gone for this one, however, which lets everyone pick a cake to play as before competing in food fights and taking on mini-games such as roasting marshmallows and lobbing fruit into a pie. If you ever wished that the Great British Bake Off was ever-so-slightly more gladitorial, this is the game for you.

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© Photograph: Nintendo

© Photograph: Nintendo

© Photograph: Nintendo

He wrote the world’s most successful video games – now what? Rockstar co-founder Dan Houser on life after Grand Theft Auto

15. Dezember 2025 um 12:35

He rewrote the rule book with Rockstar then left it all behind. Now Dan Houser is back with a storytelling-focused studio to take on AI-obsessed tech bros and Mexican beauty queens

There are only a handful of video game makers who have had as profound an effect on the industry as Dan Houser. The co-founder of Rockstar Games, and its lead writer, worked on all the GTA titles since the groundbreaking third instalment, as well as both Red Dead Redemption adventures. But then, in 2019, he took an extended break from the company which ended with his official departure. Now he’s back with a new studio and a range of projects, and 12 years after we last interviewed him, he’s ready to talk about what comes next.

“Finishing those big projects and thinking about doing another one is really intense,” he says about his decision to go. “I’d been in full production mode every single day from the very start of each project to the very end, for 20 years. I stayed so long because I loved the games. It was a real privilege to be there, but it was probably the right time to leave. I turned 45 just after Red Dead 2 came out. I thought, well, it’s probably a good time to try working on some other stuff.”

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© Photograph: Absurd Venutes

© Photograph: Absurd Venutes

© Photograph: Absurd Venutes

  • ✇The Guardian
  • Star Wars, Tomb Raider and a big night for Expedition 33 – what you need to know from The Game Awards
    Clair Obscur: Expedition 33 won nine awards, including game of the year, while newly announced games at the show include the next project from Baldur’s Gate 3 developer Larian StudiosThe Game Awards 2025: the full list of winnersAt the Los Angeles’ Peacock theater last night, The Game Awards broadcast its annual mix of prize presentations and expensive video game advertisements. New titles were announced, celebrities appeared, and at one point, screaming people were suspended from the ceiling in
     

Star Wars, Tomb Raider and a big night for Expedition 33 – what you need to know from The Game Awards

12. Dezember 2025 um 08:56

Clair Obscur: Expedition 33 won nine awards, including game of the year, while newly announced games at the show include the next project from Baldur’s Gate 3 developer Larian Studios

At the Los Angeles’ Peacock theater last night, The Game Awards broadcast its annual mix of prize presentations and expensive video game advertisements. New titles were announced, celebrities appeared, and at one point, screaming people were suspended from the ceiling in an extravagant promotion for a new role-playing game.

Acclaimed French adventure Clair Obscur: Expedition 33 began the night with 12 nominations – the most in the event’s history – and ended it with nine awards. The Gallic favourite took game of the year, as well as awards for best game direction, best art direction, best narrative and best performance (for actor Jennifer English).

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© Photograph: Michael Tran/AFP/Getty Images

© Photograph: Michael Tran/AFP/Getty Images

© Photograph: Michael Tran/AFP/Getty Images

  • ✇The Guardian
  • Dan Houser on Victorian novels, Red Dead Redemption and redefining open-world games
    As the Grand Theft Auto co-writer launches a new project, he reflects on his hugely successful open-world adventures and where game design might go next• Don’t get Pushing Buttons delivered to your inbox? Sign up hereIt is hard to think of a more modern entertainment format than the open-world video game. These sprawling technological endeavours, which mix narrative, social connectivity and the complete freedom to explore, are uniquely immersive and potentially endless. But do they represent a w
     

Dan Houser on Victorian novels, Red Dead Redemption and redefining open-world games

03. Dezember 2025 um 15:00

As the Grand Theft Auto co-writer launches a new project, he reflects on his hugely successful open-world adventures and where game design might go next

• Don’t get Pushing Buttons delivered to your inbox? Sign up here

It is hard to think of a more modern entertainment format than the open-world video game. These sprawling technological endeavours, which mix narrative, social connectivity and the complete freedom to explore, are uniquely immersive and potentially endless. But do they represent a whole new idea of storytelling?

This week I met Dan Houser, the co-founder of Rockstar and lead writer on Grand Theft Auto and Red Dead Redemption, who has been in London to talk about his new company, Absurd Ventures. He’s working on a range of intriguing projects, including the novel and podcast series A Better Paradise (about a vast online game that goes tragically wrong), and a comedy-adventure set in an online world named Absurdaverse. He told me that, 15 years ago, he was doing press interviews for the Grand Theft Auto IV expansion packs when he had something of a revelation about the series.

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© Photograph: Rockstar Games

© Photograph: Rockstar Games

© Photograph: Rockstar Games

  • ✇The Guardian
  • From Gears of War to Uno: the 15 most important Xbox 360 games
    As the Xbox 360 turns 20, we celebrate its most influential and memorable games – both exclusives, and those that came to the console firstOriginally featured as a minigame in Project Gotham, this 80s-style twin-stick shooter was rebuilt as a standalone digital-only release, attracting a huge new fanbase. Fast, frenetic and super stylish, with lovely vector visuals, it was the game that first showed the potential of Xbox Live Arcade. Continue reading...
     

From Gears of War to Uno: the 15 most important Xbox 360 games

02. Dezember 2025 um 10:00

As the Xbox 360 turns 20, we celebrate its most influential and memorable games – both exclusives, and those that came to the console first

Originally featured as a minigame in Project Gotham, this 80s-style twin-stick shooter was rebuilt as a standalone digital-only release, attracting a huge new fanbase. Fast, frenetic and super stylish, with lovely vector visuals, it was the game that first showed the potential of Xbox Live Arcade.

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© Photograph: Microsoft

© Photograph: Microsoft

© Photograph: Microsoft

  • ✇The Guardian
  • 16 brilliant Christmas gifts for gamers
    From Minecraft chess and coding for kids to retro consoles and Doom on vinyl for grown-ups – hit select and start with these original non-digital presentsGamers can be a difficult bunch to buy for. Most of them will get their new games digitally from Steam, Xbox, Nintendo or PlayStation’s online shops, so you can’t just wrap up the latest version of Call of Duty and be done with it. Fortunately, there are plenty of useful accessories and fun lifestyle gifts to look out for, and gamers tend to ha
     

16 brilliant Christmas gifts for gamers

25. November 2025 um 13:32

From Minecraft chess and coding for kids to retro consoles and Doom on vinyl for grown-ups – hit select and start with these original non-digital presents

Gamers can be a difficult bunch to buy for. Most of them will get their new games digitally from Steam, Xbox, Nintendo or PlayStation’s online shops, so you can’t just wrap up the latest version of Call of Duty and be done with it. Fortunately, there are plenty of useful accessories and fun lifestyle gifts to look out for, and gamers tend to have a lot of other interests that intersect with games in different ways.

So if you have a player in your life, whether they’re young or old(er), here are some ideas chosen by the Guardian’s games writers. And naturally, we’re starting with Lego …

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© Photograph: MTStock Studio/Getty Images

© Photograph: MTStock Studio/Getty Images

© Photograph: MTStock Studio/Getty Images

  • ✇The Guardian
  • Master System at 40: the truth about Sega’s most underrated console
    Forty years ago, the Nintendo Entertainment System dominated the markets in Japan and the US. But in Europe, a technologically superior rival was making it look like an ancient relicThere’s an old maxim that history is written by the victors, and that’s as true in video games as it is anywhere else. Nowadays you’d be forgiven for thinking that the Nintendo Entertainment System was the only console available in the mid-to-late 1980s. If you were brought up in Nintendo’s target markets of Japan an
     

Master System at 40: the truth about Sega’s most underrated console

18. November 2025 um 12:00

Forty years ago, the Nintendo Entertainment System dominated the markets in Japan and the US. But in Europe, a technologically superior rival was making it look like an ancient relic

There’s an old maxim that history is written by the victors, and that’s as true in video games as it is anywhere else. Nowadays you’d be forgiven for thinking that the Nintendo Entertainment System was the only console available in the mid-to-late 1980s. If you were brought up in Nintendo’s target markets of Japan and North America, this chunky contraption essentially was the only game in town – the company had Mario after all, and its vice-like hold on third-party developers created a monopoly for major titles of the era. But in Europe, where home computers ruled the era, the NES was beaten by a technologically superior rival.

The Sega Master System was originally released in Japan in the autumn of 1985 as the Sega Mark III. Based around the famed Z80 CPU (used in home computers such as the Spectrum, Amstrad and TRS-80) and a powerful Sega-designed video display processor, it boasted 8kb of RAM, a 64-colour palette and the ability to generate 32 sprites on screen at one time – making the NES (based on the older 6502 processor) look like an ancient relic.

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© Photograph: Keith Stuart/The Guardian

© Photograph: Keith Stuart/The Guardian

© Photograph: Keith Stuart/The Guardian

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