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Normale Ansicht

He wrote the world’s most successful video games – now what? Rockstar co-founder Dan Houser on life after Grand Theft Auto

15. Dezember 2025 um 12:35

He rewrote the rule book with Rockstar then left it all behind. Now Dan Houser is back with a storytelling-focused studio to take on AI-obsessed tech bros and Mexican beauty queens

There are only a handful of video game makers who have had as profound an effect on the industry as Dan Houser. The co-founder of Rockstar Games, and its lead writer, worked on all the GTA titles since the groundbreaking third instalment, as well as both Red Dead Redemption adventures. But then, in 2019, he took an extended break from the company which ended with his official departure. Now he’s back with a new studio and a range of projects, and 12 years after we last interviewed him, he’s ready to talk about what comes next.

“Finishing those big projects and thinking about doing another one is really intense,” he says about his decision to go. “I’d been in full production mode every single day from the very start of each project to the very end, for 20 years. I stayed so long because I loved the games. It was a real privilege to be there, but it was probably the right time to leave. I turned 45 just after Red Dead 2 came out. I thought, well, it’s probably a good time to try working on some other stuff.”

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© Photograph: Absurd Venutes

© Photograph: Absurd Venutes

© Photograph: Absurd Venutes

  • ✇The Guardian
  • Dan Houser on Victorian novels, Red Dead Redemption and redefining open-world games
    As the Grand Theft Auto co-writer launches a new project, he reflects on his hugely successful open-world adventures and where game design might go next• Don’t get Pushing Buttons delivered to your inbox? Sign up hereIt is hard to think of a more modern entertainment format than the open-world video game. These sprawling technological endeavours, which mix narrative, social connectivity and the complete freedom to explore, are uniquely immersive and potentially endless. But do they represent a w
     

Dan Houser on Victorian novels, Red Dead Redemption and redefining open-world games

03. Dezember 2025 um 15:00

As the Grand Theft Auto co-writer launches a new project, he reflects on his hugely successful open-world adventures and where game design might go next

• Don’t get Pushing Buttons delivered to your inbox? Sign up here

It is hard to think of a more modern entertainment format than the open-world video game. These sprawling technological endeavours, which mix narrative, social connectivity and the complete freedom to explore, are uniquely immersive and potentially endless. But do they represent a whole new idea of storytelling?

This week I met Dan Houser, the co-founder of Rockstar and lead writer on Grand Theft Auto and Red Dead Redemption, who has been in London to talk about his new company, Absurd Ventures. He’s working on a range of intriguing projects, including the novel and podcast series A Better Paradise (about a vast online game that goes tragically wrong), and a comedy-adventure set in an online world named Absurdaverse. He told me that, 15 years ago, he was doing press interviews for the Grand Theft Auto IV expansion packs when he had something of a revelation about the series.

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© Photograph: Rockstar Games

© Photograph: Rockstar Games

© Photograph: Rockstar Games

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