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Normale Ansicht

Private Credit’s Gate-Crashers Are Forcing Funds Into a Brutal Spot

The world’s largest alternative asset managers are confronting a painful choice: Block investors who want to exit private debt funds and deal with potential blowback, or honor the requests and betray their guiding principles.

  • ✇The Guardian
  • Five of the most interesting upcoming indie games
    From the ghostly Shutter Story to road trip adventure Outbound and strategy puzzler Titanium Court, here are the titles we enjoyed the most from this year’s Steam Next Fest showcaseThese days, it’s easy to fall into the trap of thinking that every new indie game is either a co-op extraction shooter or a roguelike deck-builder – fortunately that’s not quite the case. Each February, the week-long Steam Next Fest is a vast and varied showcase of forthcoming titles, all with downloadable demos, and
     

Five of the most interesting upcoming indie games

03. März 2026 um 13:00

From the ghostly Shutter Story to road trip adventure Outbound and strategy puzzler Titanium Court, here are the titles we enjoyed the most from this year’s Steam Next Fest showcase

These days, it’s easy to fall into the trap of thinking that every new indie game is either a co-op extraction shooter or a roguelike deck-builder – fortunately that’s not quite the case. Each February, the week-long Steam Next Fest is a vast and varied showcase of forthcoming titles, all with downloadable demos, and only a minority of them adhere to those dominant genres. It’s a lovely chance to dig into the sometimes bewildering Steam store and pick out interesting treats – and that’s exactly what I’ve been doing. Here are five of my favourites.

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© Photograph: Square Glade Games

© Photograph: Square Glade Games

© Photograph: Square Glade Games

  • ✇The Guardian
  • Speed Dates is no feeble full-motion video game – it’s a bold art film | Dominik Diamond
    With original dialogue in Turkish, this shuffling of potential partners in a sequence of meaningless encounters ranks with the finest auteur moviesI spent Valentine’s Day not with my wife but with 18 Turkish women. No, wait, I can explain. It’s a new game called Speed Dates – Winter Edition, which I only chanced upon when I searched “Winter Games” on Xbox Live hoping for some Olympics fare. And boy, did I find it!The game is in Turkish, with English subtitles. It already feels arthouse; like tho
     

Speed Dates is no feeble full-motion video game – it’s a bold art film | Dominik Diamond

27. Februar 2026 um 10:00

With original dialogue in Turkish, this shuffling of potential partners in a sequence of meaningless encounters ranks with the finest auteur movies

I spent Valentine’s Day not with my wife but with 18 Turkish women. No, wait, I can explain. It’s a new game called Speed Dates – Winter Edition, which I only chanced upon when I searched “Winter Games” on Xbox Live hoping for some Olympics fare. And boy, did I find it!

The game is in Turkish, with English subtitles. It already feels arthouse; like those films Channel 4 used to show with a red triangle in the corner of the screen.

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© Photograph: Dolores Entertainment

© Photograph: Dolores Entertainment

© Photograph: Dolores Entertainment

  • ✇The Guardian
  • Pieced Together review – poignant narrative game gathers bittersweet fragments of a friendship
    Glowfrog Games; PC Short but very sweet tale asks the player to compile a scrapbook of mementoes telling the story of a heartfelt bond that frays over timeThere are few things sadder than the end of a close friendship. Whether it happens in a sudden moment of betrayal or after years of gradual separation, the feelings of loss can stay with you for a lifetime.This is the theme of Pieced Together, a quiet, charming narrative game about best pals Connie and Beth,
     

Pieced Together review – poignant narrative game gathers bittersweet fragments of a friendship

25. Februar 2026 um 11:00

Glowfrog Games; PC
Short but very sweet tale asks the player to compile a scrapbook of mementoes telling the story of a heartfelt bond that frays over time

There are few things sadder than the end of a close friendship. Whether it happens in a sudden moment of betrayal or after years of gradual separation, the feelings of loss can stay with you for a lifetime.

This is the theme of Pieced Together, a quiet, charming narrative game about best pals Connie and Beth, who meet at school in the 1990s and form an immediate, seemingly inseparable bond. Through the ingenious medium of an interactive scrapbook, we play as Connie, glueing in photos, notes and memories of her friend after years of separation. The game begins with several attempts to write Beth a letter, before we cut-out, stick and sort the story of their lives together.

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© Photograph: Glowfrog Games

© Photograph: Glowfrog Games

© Photograph: Glowfrog Games

  • ✇The Guardian
  • Anlife: what does an unusual evolution simulator have to say about AI?
    We explore the strange food-obsessed world of a new game whose tech was once called ‘an insult to life itself’ by Hayao Miyazaki, the film-maker behind Spirited AwayA strange piece of software has recently landed on the PC gaming store Steam. And “software” feels like the cleanest way to describe it. Existing somewhere between a full-blown life sim, a science project and a kind of haunted fish tank, Anlife: Motion-learning Life Evolution probably would have disappeared without making much impact
     

Anlife: what does an unusual evolution simulator have to say about AI?

24. Februar 2026 um 10:00

We explore the strange food-obsessed world of a new game whose tech was once called ‘an insult to life itself’ by Hayao Miyazaki, the film-maker behind Spirited Away

A strange piece of software has recently landed on the PC gaming store Steam. And “software” feels like the cleanest way to describe it. Existing somewhere between a full-blown life sim, a science project and a kind of haunted fish tank, Anlife: Motion-learning Life Evolution probably would have disappeared without making much impact if it wasn’t for one unusual factor. Several years ago some of its creators were absolutely roasted on camera by one of the genuine legends of Japanese animation.

Back in 2016, Hayao Miyazaki, the director of movies such as Princess Mononoke and Spirited Away, was shown new technology that used AI in order to animate models. Faced with a zombie that utilised its head to move by knocking its skull against the ground and wriggling its body like a fish, Miyazaki declared what he had seen was “an insult to life itself”. It’s hard not to watch the clip without feeling slightly seared – but now, a decade later, the ashen-faced developers from that room have sufficiently recovered to make their work widely available.

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© Photograph: Attructure Inc.

© Photograph: Attructure Inc.

© Photograph: Attructure Inc.

‘This shouldn’t be normal’: developers speak out about bigotry on Steam, the world’s biggest PC gaming storefront

16. Februar 2026 um 10:00

Multiple game creators describe ineffective moderation on the platform, resulting in unchecked hatred in forums and targeted campaigns of negative ‘anti-woke’ reviews

For years, the gaming storefront Steam has let abuse and bigotry pass through its moderation, according to players and developers who use it. The platform is now host to reams of content that violate its own guidelines.

According to developers who spoke with the Guardian, abuse – particularly directed towards transgender creators – is a fact of life on the platform. “Everyone is at one another’s throats all the time in reviews, discussions, forums, anywhere you can possibly find it on Steam,” says content creator and Steam curator Bri “BlondePizza” Moore. “It ensures no one is safe on the platform; developers and consumers alike.”

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© Photograph: alienmelon

© Photograph: alienmelon

© Photograph: alienmelon

  • ✇The Guardian
  • Romeo Is a Dead Man review – a misfire from a storied gaming provocateur
    PlayStation 5 (version tested), Xbox, PC; Grasshopper Manufacture/Marvelous Inc After some dumb fun hacking at zombies, legendary developer Suda51’s first original game in a decade sadly only delivers a host of incoherent disappointmentsEver since he baffled GameCube owners with 2005’s Killer7, Japanese game director Suda51 has had a reputation for turning heads. From parodying the banality of open-world games with 2007’s No More Heroes to collaborating with James Gunn for 2012’s pulpy Lollipop
     

Romeo Is a Dead Man review – a misfire from a storied gaming provocateur

10. Februar 2026 um 14:11

PlayStation 5 (version tested), Xbox, PC; Grasshopper Manufacture/Marvelous Inc
After some dumb fun hacking at zombies, legendary developer Suda51’s first original game in a decade sadly only delivers a host of incoherent disappointments

Ever since he baffled GameCube owners with 2005’s Killer7, Japanese game director Suda51 has had a reputation for turning heads. From parodying the banality of open-world games with 2007’s No More Heroes to collaborating with James Gunn for 2012’s pulpy Lollipop Chainsaw, his games often offer a welcome reprieve from soulless, half-a-billion-dollar-budget gaming blockbusters. It was with considerable excitement that I fired up Suda’s first new game in 10 years.

The game kicks off with a slick cartoon that shows our hero, Romeo Stargazer, being eaten by a zombie. Hastily resurrected by his zany scientist grandfather, Romeo returns from the brink imbued with new powers – and then we’re off. Almost immediately I am bombarded by an impenetrable wall of proper-noun nonsense. It’s like this for the next 20 hours.

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© Photograph: GRASSHOPPER MANUFACTURE INC.

© Photograph: GRASSHOPPER MANUFACTURE INC.

© Photograph: GRASSHOPPER MANUFACTURE INC.

  • ✇The Guardian
  • Cairn review – obsession, suffering and awe in a climbing game that hits exhausting new heights
    PC, PlayStation 5, Xbox; The Game BakersA punishing, beautiful survival game that turns mountaineering into an intimate test of endurance, fixation and emotional resolve – you’ll be in tears by the endMountaineers and climbers, especially the free-solo kind, are humanity’s most fascinating maniacs: single-minded, daring souls who throw themselves into profoundly optional life-endangering feats. It is hard not to be compelled, and appalled, by someone like Alex Honnold. Even with ropes, a single
     

Cairn review – obsession, suffering and awe in a climbing game that hits exhausting new heights

29. Januar 2026 um 14:00

PC, PlayStation 5, Xbox; The Game Bakers
A punishing, beautiful survival game that turns mountaineering into an intimate test of endurance, fixation and emotional resolve – you’ll be in tears by the end

Mountaineers and climbers, especially the free-solo kind, are humanity’s most fascinating maniacs: single-minded, daring souls who throw themselves into profoundly optional life-endangering feats. It is hard not to be compelled, and appalled, by someone like Alex Honnold. Even with ropes, a single wrong move can mean death in mountaineering, a mad human activity that puts you at the full mercy of nature. You cannot help but wonder what kind of person willingly chooses this: what kind of person looks at a towering cliff face, or a wall of wind-whipped ice, and thinks, I bet I can get up there.

Aava, Cairn’s protagonist, is that kind of person: a champion climber, a woman who has conquered summit after summit, butand for some reason can’t walk away. Before her stands Mount Kami, an ice-tipped, Himalayan-style peak that has never before been climbed. Kami was once home to a tribe of people, whose remnants you find as you pull yourself up each section of the mountain, but now you are very much alone. Controlling Aava’s limbs, you move her hands and feet towards imperfections in the rock, jamming her fingers into cracks and her toes on to tiny ledges. You quickly learn to read the mountain, as Aava would.

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© Photograph: The Game Bakers

© Photograph: The Game Bakers

© Photograph: The Game Bakers

  • ✇The Guardian
  • TR-49 review – inventive narrative deduction game steeped in the strangest of wartime secrets
    PC; InkleThe UK game developer’s latest is a database mystery constructed from an archive of fictional books. Their combined contents threaten to crack the code of realityBletchley Park: famed home of the Enigma codebreakers using the Colossus computer, and, according to the premise of TR-49, an altogether stranger piece of tech. Two engineers created a machine that feeds on the most esoteric books: treatises on quantum computing, meditations on dark matter, pulp sci-fi novels and more. In the m
     

TR-49 review – inventive narrative deduction game steeped in the strangest of wartime secrets

21. Januar 2026 um 11:15

PC; Inkle
The UK game developer’s latest is a database mystery constructed from an archive of fictional books. Their combined contents threaten to crack the code of reality

Bletchley Park: famed home of the Enigma codebreakers using the Colossus computer, and, according to the premise of TR-49, an altogether stranger piece of tech. Two engineers created a machine that feeds on the most esoteric books: treatises on quantum computing, meditations on dark matter, pulp sci-fi novels and more. In the mid-2010s, when the game is set, Britain finds itself again engulfed by war, this time with itself. The arcane tool may hold the key to victory.

You play as budding codebreaker Abbi, a straight-talking northerner who is sifting through the machine now moved to a crypt beneath Manchester Cathedral. She has no idea how it works and neither do you. So you start tinkering. You input a four-digit code – two letters followed by two numbers. What do these correspond to? The initials of people and the year of a particular book’s publication. Input a code correctly and you are whisked away to the corresponding page, as if using a particularly speedy microfiche reader. These pages – say, by famed fictional physicist, Joshua Silverton – are filled with clues and, should you get lucky, further codes and even the titles of particular works. Your primary goal is to match codes with the corresponding book title in a bid to find the most crucial text of all, Endpeace, the key to understanding the erudite ghosts of this machine.

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© Photograph: inkle Ltd

© Photograph: inkle Ltd

© Photograph: inkle Ltd

  • ✇The Guardian
  • A beginner’s guide to Arc Raiders: what it is and how you start playing
    Embark Studios’ multiplayer extraction shooter game has already sold 12m copies in just three months. Will it capture you too?Released last October Arc Raiders has swiftly become one of the most successful online shooters in the world, shifting 12m copies in barely three months and attracting as many players as established mega hits such as Counter-Strike 2 and Apex Legends. So what is it about this sci-fi blaster that’s captured so many people – and how can you get involved?So what is Arc Raide
     

A beginner’s guide to Arc Raiders: what it is and how you start playing

19. Januar 2026 um 15:35

Embark Studios’ multiplayer extraction shooter game has already sold 12m copies in just three months. Will it capture you too?

Released last October Arc Raiders has swiftly become one of the most successful online shooters in the world, shifting 12m copies in barely three months and attracting as many players as established mega hits such as Counter-Strike 2 and Apex Legends. So what is it about this sci-fi blaster that’s captured so many people – and how can you get involved?

So what is Arc Raiders?

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© Photograph: Embark Studios

© Photograph: Embark Studios

© Photograph: Embark Studios

  • ✇The Guardian
  • ‘It’s a loving mockery, because it’s also who I am’: the making of gaming’s most pathetic character
    The team behind Baby Steps discuss why they made a whiny, unprepared manbaby the protagonist – and how players have grown to love Nate as he struggles up a mountain“I don’t know why he is in a onesie and has a big ass,” shrugs game developer Gabe Cuzzillo. “Bennett just came in with that at some point.”“I thought it would be cute,” replies Bennett Foddy, who was formerly Cuzzillo’s professor at New York University’s Game Center and is now his collaborator. “Working on character design and animat
     

‘It’s a loving mockery, because it’s also who I am’: the making of gaming’s most pathetic character

16. Januar 2026 um 10:00

The team behind Baby Steps discuss why they made a whiny, unprepared manbaby the protagonist – and how players have grown to love Nate as he struggles up a mountain

“I don’t know why he is in a onesie and has a big ass,” shrugs game developer Gabe Cuzzillo. “Bennett just came in with that at some point.”

“I thought it would be cute,” replies Bennett Foddy, who was formerly Cuzzillo’s professor at New York University’s Game Center and is now his collaborator. “Working on character design and animation brings you over to liking big butts. I could give you an enormous amount of evidence for this.”

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© Photograph: Devolver Digital

© Photograph: Devolver Digital

© Photograph: Devolver Digital

  • ✇The Guardian
  • Final Fantasy Tactics: The Ivalice Chronicles review – remastered 1997 classic is even more politically resonant now
    PlayStation 4/5, Nintendo Switch/Switch 2, Xbox, PC; Square-EnixThis landmark role-playing game remains a revolutionary tour de forceAt first glance, Final Fantasy Tactics: The Ivalice Chronicles, first released in 1997 and now available in newly remastered guise, does little to separate itself from other boilerplate fantasy fiction. There is a hero, Ramza – an idealistic nobleman with luscious blond hair who cavorts about the medieval-inspired realm of Ivalice in search of high adventure. But q
     

Final Fantasy Tactics: The Ivalice Chronicles review – remastered 1997 classic is even more politically resonant now

08. Januar 2026 um 10:00

PlayStation 4/5, Nintendo Switch/Switch 2, Xbox, PC; Square-Enix
This landmark role-playing game remains a revolutionary tour de force

At first glance, Final Fantasy Tactics: The Ivalice Chronicles, first released in 1997 and now available in newly remastered guise, does little to separate itself from other boilerplate fantasy fiction. There is a hero, Ramza – an idealistic nobleman with luscious blond hair who cavorts about the medieval-inspired realm of Ivalice in search of high adventure. But quickly, and with narrative elegance, the picture complicates: peasant revolutionaries duke it out with gilded monarchists; machiavellian plots plunge the kingdom into chaos. Ramza must navigate this knotty political matrix, all while experiencing his own ideological awakening.

There is a strong case to be made that Final Fantasy Tactics tells a better story than the landmark Final Fantasy VII (which saw Cloud Strife and a ragtag bunch of eco-terrorist pals taking on the shady megacorporation Shinra). And with our real-world political focus shifting from the looming threat of the climate crisis to the more pressing rise of fascism (though the two are inextricably linked), one can make the argument that Tactics is now also the more timely game.

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© Photograph: Square Enix

© Photograph: Square Enix

© Photograph: Square Enix

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