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Normale Ansicht

  • ✇The Guardian
  • Forza Horizon 6 review – classic open world racing sim roars beautifully into Japan
    Microsoft; PC, Xbox Series X/S (PS5 due later) Dreamy vistas of the country’s natural beauties are stunningly delivered – but won’t distract from thrilling high-end driving adventuresThe Forza Horizon games have always been about drama. Not just the tension and excitement of racing, but also the sensory impact of the natural environment – the sun rising over a dense city, rain clouds hovering above a valley floor. There are moments in this game – perhaps after emerging from a dense forest, or co
     

Forza Horizon 6 review – classic open world racing sim roars beautifully into Japan

19. Mai 2026 um 09:00

Microsoft; PC, Xbox Series X/S (PS5 due later)
Dreamy vistas of the country’s natural beauties are stunningly delivered – but won’t distract from thrilling high-end driving adventures

The Forza Horizon games have always been about drama. Not just the tension and excitement of racing, but also the sensory impact of the natural environment – the sun rising over a dense city, rain clouds hovering above a valley floor. There are moments in this game – perhaps after emerging from a dense forest, or coming up from an underpass – where Mount Fuji briefly appears in the distance, hazy yet majestic, the Platonic ideal of a volcano – and it almost takes your breath away. Fans of this series have been waiting years for Japan and now here it is, the whole country, reduced, remixed and repackaged as a driving paradise.

In many ways, Forza Horizon 6 is a continuation of what this series has always been about. You enter a festival-style driving competition then drive around a vast map splattered with various races and challenges, earning reputation by competing well and buying new vehicles for your extensive garage. There are slight changes this time – you start as a rookie not an established legend, so you have to qualify to enter the festival, and Playground has re-introduced the need to unlock successive levels of competition bringing back the sense of progression from the earliest titles in the series. You start out clattering about in slower C-class vehicles on easier circuits and have to work hard to start lining up against super cars such as the Ferrari J50 or Lamborghini Huracán.

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© Photograph: Microsoft

© Photograph: Microsoft

© Photograph: Microsoft

  • ✇The Guardian
  • How Forza Horizon took on Japan with deep research – and 360-degree cameras
    The open world driving sim has roared through locations from Colorado to Australia, its authentic feel resting on exhaustive research. But, as the team explain, this was the toughest challenge yetSince the arrival of the original Forza Horizon in 2012, a game that revolutionised open world driving sims by setting players loose in a virtual Colorado, British developer Playground Games has promised authenticity with its settings. For each instalment, design teams are sent out on location to take t
     

How Forza Horizon took on Japan with deep research – and 360-degree cameras

15. Mai 2026 um 11:20

The open world driving sim has roared through locations from Colorado to Australia, its authentic feel resting on exhaustive research. But, as the team explain, this was the toughest challenge yet

Since the arrival of the original Forza Horizon in 2012, a game that revolutionised open world driving sims by setting players loose in a virtual Colorado, British developer Playground Games has promised authenticity with its settings. For each instalment, design teams are sent out on location to take thousands of photos, hours of video, even detailed captures of the sky, before construction of a virtual copy begins. It’s a huge undertaking. But it seems that for much of the past decade, one country remained slightly out of reach – an intimidating prospect. “Japan has been on our shortlist for several games now,” says design director, Torben Ellert. “But we just didn’t feel like we were ready to take on the challenge of building it.”

It’s not just about the sheer variety of the country’s landscape. There’s something else going on. Most video game players hold an image of what it is like to explore Japan. It may be inspired by the fictitious rural town of Inaba in Persona 4, or the busy docks of Yokosuka in Shenmue, or perhaps the neon-drenched Kabukichō district of Tokyo, which forms a regular backdrop in the Yakuza series. For decades, gamers around the world have been bombarded with images of the country that are often highly stylised and fragmented, but nonetheless potent and persuasive. As art director Don Arceta puts it, “with Japan there’s such an expectation [of] what gamers want - it’s a certain version of Japan that they picture.”

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© Photograph: Microsoft

© Photograph: Microsoft

© Photograph: Microsoft

  • ✇The Guardian
  • Kirby Air Riders review – cute pink squishball challenges Mario for Nintendo racing supremacy
    Nintendo Switch 2; Bandai Namco/Sora/HAL Laboratory/NintendoIt takes some getting used to, but this Mario Kart challenger soon reveals a satisfyingly zen, minimalist approach to competitive racingIn the world of cartoonish racing games, it’s clear who is top dog. As Nintendo’s moustachioed plumber lords it up from his gilded go-kart, everyone from Crash Bandicoot to Sonic and Garfield has tried – and failed – to skid their way on to the podium. Now with no one left to challenge its karting domin
     

Kirby Air Riders review – cute pink squishball challenges Mario for Nintendo racing supremacy

26. November 2025 um 10:00

Nintendo Switch 2; Bandai Namco/Sora/HAL Laboratory/Nintendo
It takes some getting used to, but this Mario Kart challenger soon reveals a satisfyingly zen, minimalist approach to competitive racing

In the world of cartoonish racing games, it’s clear who is top dog. As Nintendo’s moustachioed plumber lords it up from his gilded go-kart, everyone from Crash Bandicoot to Sonic and Garfield has tried – and failed – to skid their way on to the podium. Now with no one left to challenge its karting dominance, Nintendo is attempting to beat itself at its own game.

The unexpected sequel to a critically panned 2003 GameCube game, Kirby Air Riders has the pink squishball and friends hanging on for dear life to floating race machines. With no Grand Prix to compete in, in the game’s titular mode you choose a track and compete to be the first of six players to cross the finish line, spin-attacking each other and unleashing weapons and special abilities to create cutesy, colourful chaos.

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© Photograph: Nintendo

© Photograph: Nintendo

© Photograph: Nintendo

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